Tree path 5 levels Queen's Pawn Game › Blackmar-Diemer Gambit › Blackmar-Diemer Gambit › von Popiel Gambit › Zilbermints Variation
- Chess Codex
- Queen's Pawn Game D00
- Blackmar-Diemer Gambit D00
- Blackmar-Diemer Gambit D00
- von Popiel Gambit D00
- Zilbermints Variation D00 you are here
Blackmar-Diemer Gambit: von Popiel Gambit, Zilbermints Variation
Overview
Blackmar-Diemer Gambit: von Popiel Gambit, Zilbermints Variation is a gambit, classified under ECO code D00 within the Closed & Semi-Closed Games family. As with all gambits, one side sacrifices material early — usually a pawn — in exchange for development, open lines, or initiative.
The Closed & Semi-Closed Games group covers closed and semi-closed games — 1.d4 systems characterised by long strategic manoeuvring rather than early tactics.
It begins with 15 plies and takes 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. Bg5 Bf5 5. Bxf6 exf6 6. g4 Bg6 7. Qe2 Bb4 8. Qb5+ to reach the canonical position.
It is a variation of Blackmar-Diemer Gambit: von Popiel Gambit, which itself descends from the root opening Queen's Pawn Game.
Step through the moves on the interactive board below, review the live Lichess statistics, or play this position against Stockfish at one of six difficulty levels.
- ECO code
- D00
- Group
- Closed & Semi-Closed Games (D)
- Plies
- 15
This overview is generated automatically from the opening's metadata. A more detailed, human-written description is on the way — and you can speed it up by suggesting one yourself.
Statistics from Lichess
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Source: Lichess Opening Explorer · cached
Description
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