Tree path 8 levels King's Pawn Game › Caro-Kann Defense › Caro-Kann Defense › Caro-Kann Defense › Exchange Variation › Caro-Kann Defense: Exchange Variation › Caro-Kann Defense: Panov Attack › Gunderam Attack
Caro-Kann Defense: Panov Attack, Gunderam Attack
Overview
Caro-Kann Defense: Panov Attack, Gunderam Attack is a specific line in the Semi-Open Games family (ECO B13), arising from a recognised theoretical position.
The Semi-Open Games group covers semi-open games — replies to 1.e4 where Black declines the symmetrical 1…e5 in favour of an asymmetric pawn structure.
Play reaches this position via 1. e4 c6 2. d4 d5 3. exd5 cxd5 4. c4 Nf6 5. c5, after 9 plies of opening development.
The line refines Caro-Kann Defense: Panov Attack, which traces back to the root opening King's Pawn Game.
Explore the position on the interactive board, study its real-world results from Lichess, and challenge the engine when you are ready.
- ECO code
- B13
- Group
- Semi-Open Games (B)
- Plies
- 9
This overview is generated automatically from the opening's metadata. A more detailed, human-written description is on the way — and you can speed it up by suggesting one yourself.
Statistics from Lichess
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Source: Lichess Opening Explorer · cached
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