Tree path 6 levels King's Pawn Game › King's Knight Opening › Normal Variation › Three Knights Opening › Four Knights Game › Halloween Gambit
- Chess Codex
- King's Pawn Game C20
- King's Knight Opening C40
- Normal Variation C44
- Three Knights Opening C46
- Four Knights Game C47
- Halloween Gambit C47 you are here
Four Knights Game: Halloween Gambit
Overview
Four Knights Game: Halloween Gambit belongs to the gambit family of chess openings (ECO C47, Open Games). It trades material for attacking chances — a classic trade-off that has fascinated players from the Romantic era to modern correspondence chess.
The Open Games group covers open games — classical 1.e4 e5 openings where both sides contest the centre directly with pawns.
Play reaches this position via 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Nxe5, after 7 plies of opening development.
The line refines Four Knights Game, which traces back to the root opening King's Pawn Game.
The line splits into 2 documented sub-systems: Oldtimer Variation, Plasma Variation.
Explore the position on the interactive board, study its real-world results from Lichess, and challenge the engine when you are ready.
- ECO code
- C47
- Group
- Open Games (C)
- Plies
- 7
- Parent
- Four Knights Game
- Direct variations
- 2
This overview is generated automatically from the opening's metadata. A more detailed, human-written description is on the way — and you can speed it up by suggesting one yourself.
Statistics from Lichess
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Source: Lichess Opening Explorer · cached
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